<a name="Distance"></a>
## Distance
  Stability: 0 (Anything could happen)

<a name="Distance-fourPoints"></a>
* **fourPoints** (*x1*: Number, *y1*: Number, *x2*: Number, *y2*: Number)

<a name="Distance-sqrFourPoints"></a>
* **sqrFourPoints** (*x1*: Number, *y1*: Number, *x2*: Number, *y2*: Number)

<a name="Distance-line2_vec2"></a>
* **line2_vec2** (*line2*: Line2, *vec2*: Vec2)

<a name="Distance-segment2_vec2"></a>
* **segment2_vec2** (*seg2*: Segment2, *vec2*: Vec2)

<a name="Distance-rectangle_vec2"></a>
* **rectangle_vec2** (*rect*: Rectangle, *vec2*: Vec2)

<a name="Distance-beizer_vec2"></a>
* **beizer_vec2** ()

  Figure 26.1

  http://pomax.github.io/bezierinfo/


<a name="Distance-fourPointsSq"></a>
* **fourPointsSq** (*x1*: Number, *y1*: Number, *x2*: Number, *y2*: Number)

  **see**: [sqrFourPoints](#Distance-sqrFourPoints)
