import { CanvasEventHandlers } from "../../../lib/type/components/events";
export declare const initScreenShot: (triggerCallback: Function | undefined, context: CanvasRenderingContext2D, screenShotImgDataSource: HTMLCanvasElement, mouseEventFn: CanvasEventHandlers) => void;
export declare const setScreenShotContainerSize: (screenShotImageController: HTMLCanvasElement) => void;
