import * as gameLogic from './gameLogic';
export interface ThreeTypeMoves {
    lowLevelMoves: gameLogic.BoardDelta[][];
    midLevelMoves: gameLogic.BoardDelta[][];
    highLevelMoves: gameLogic.BoardDelta[][];
}
export declare function getPossibleMoves(board: gameLogic.Board, computerTurn: string): ThreeTypeMoves;
export declare function createComputerMove(board: gameLogic.Board, computerTurn: string): gameLogic.BoardDelta[];
