import { Context, Schema } from "koishi";
export declare const inject: {
    required: string[];
    optional: string[];
};
export declare const name = "wordle-game";
export declare const usage = "## \u4F7F\u7528\n\n1. \u542F\u7528 `monetary`\uFF0C`database` \u548C `puppeteer` \u670D\u52A1\u3002\n2. \u8BBE\u7F6E\u6307\u4EE4\u522B\u540D\u3002\n3. \u8F93\u5165 `wordleGame.\u5F00\u59CB` \u6307\u4EE4\u5F15\u5BFC\u6E38\u620F\u6A21\u5F0F\u3002\n4. \u8F93\u5165\u731C\u6D4B\u8BCD\u3002\n\n## \u6CE8\u610F\u4E8B\u9879\n\n- \u82E5\u8F93\u5165\u6210\u8BED\u65F6\u51FA\u73B0\u672A\u77E5\u9519\u8BEF\uFF0C\u53EF\u68C0\u67E5 `data/wordleGame/idioms.json` \u6587\u4EF6\uFF0C\u786E\u8BA4\u62FC\u97F3\u662F\u5426\u6B63\u786E\u3002\n\n## \u7279\u6027\n\n- \u8BCD\u5F71\u6A21\u5F0F\u62E5\u6709\u7EC6\u5206\u6392\u884C\u699C\uFF0C\u53EF\u901A\u8FC7 `help` \u6307\u4EE4\u63A2\u7D22\u3002\n- \u53EF\u5728 `idioms.json` \u4E2D\u81EA\u884C\u6DFB\u52A0\u6210\u8BED\uFF08\u5982\u201C\u539F\u795E\u542F\u52A8\u201D\uFF09\uFF0C\u6CE8\u610F JSON \u683C\u5F0F\uFF0C\u672B\u9879\u65E0\u9017\u53F7\u3002\n\n## \u5173\u952E\u6307\u4EE4\n\n### `wordleGame.\u5F00\u59CB [\u5F85\u731C\u8BCD\u957F\u5EA6]`\n\n\u5F00\u59CB\u6E38\u620F\u5F15\u5BFC\u3002\n\n#### `wordleGame.\u5F00\u59CB.<\u6A21\u5F0F> [\u5F85\u731C\u8BCD\u957F\u5EA6]`\n\n- **\u53EF\u7528\u6A21\u5F0F**:\n  - `\u7ECF\u5178`, `CET4/6`, `GMAT`, `GRE`, `IELTS`, `SAT`, `TOEFL`, `\u8003\u7814`, `\u4E13\u516B/\u56DB`\n  - `ALL`, `Lewdle`, `Numberle`, `Math`, `\u6C49\u515C`, `\u8BCD\u5F71`\n\n- **\u901A\u7528\u9009\u9879**:\n\n  - `--hard` (\u56F0\u96BE\u6A21\u5F0F)\n    - \u7EFF\u8272\u7EBF\u7D22\u5FC5\u987B\u4FDD\u6301\u56FA\u5B9A\u3002\n    - \u9EC4\u8272\u7EBF\u7D22\u5FC5\u987B\u91CD\u590D\u4F7F\u7528\u3002\n    - \u8BCD\u5F71\u6A21\u5F0F\u4E0B\uFF0C\u63D0\u9AD8\u5339\u914D\u96BE\u5EA6\u3002\n\n  - `--uhard` (\u8D85\u56F0\u96BE\u6A21\u5F0F)\n    - \u57FA\u4E8E\u56F0\u96BE\u6A21\u5F0F\u3002\n    - \u9EC4\u8272\u7EBF\u7D22\u5FC5\u987B\u79FB\u79BB\u5176\u539F\u4F4D\u3002\n    - \u7070\u8272\u7EBF\u7D22\u4E0D\u5F97\u518D\u6B21\u4F7F\u7528\u3002\n\n  - `--absurd` (\u8352\u8C2C\u6A21\u5F0F)\n    - AI \u5C06\u5C3D\u91CF\u907F\u514D\u7ED9\u51FA\u7B54\u6848\uFF0C\u6BCF\u6B21\u731C\u6D4B\u4EC5\u900F\u9732\u6700\u5C11\u4FE1\u606F\uFF0C\u751A\u81F3\u53EF\u80FD\u66F4\u6362\u79D8\u5BC6\u8BCD\u3002\n    - [\u73A9\u6CD5\u53C2\u8003](https://qntm.org/absurdle)\n\n  - `--challenge` (\u6311\u6218\u6A21\u5F0F)\n    - \u9AD8\u7EA7\u73A9\u5BB6\u9650\u5B9A\u3002\u8981\u6C42\u4ECE\u4E00\u4E2A\u7ED9\u5B9A\u7684\u76EE\u6807\u8BCD\u51FA\u53D1\uFF0C\u53CD\u5411\u63A8\u5BFC\u79D8\u5BC6\u8BCD\u3002\n    - [\u73A9\u6CD5\u53C2\u8003](https://qntm.org/challenge)\n\n  - `--wordles <\u6570\u91CF>`\n    - \u540C\u65F6\u731C\u6D4B\u591A\u4E2A\u8BCD\uFF0C\u9ED8\u8BA4\u6570\u91CF 1 ~ 4\uFF0C\u53EF\u914D\u7F6E\u3002\n\n- **\u6C49\u515C & \u8BCD\u5F71\u4E13\u5C5E\u9009\u9879**:\n\n  - `--free` (\u81EA\u7531\u6A21\u5F0F)\n    - \u4EFB\u610F\u56DB\u5B57\u8BCD\u8BED\u5747\u53EF\u4F5C\u4E3A\u731C\u6D4B\u8BCD\u3002\n\n  - `--all` (\u5168\u6210\u8BED\u6A21\u5F0F)\n    - \u5F00\u542F\u540E\uFF0C\u8BCD\u5E93\u6269\u5C55\u81F3 29766+ (\u542B\u751F\u50FB\u5B57\uFF0C\u6781\u96BE)\u3002\n    - \u5173\u95ED\u65F6\uFF0C\u4F7F\u7528 7208 \u4E2A\u5E38\u7528\u6210\u8BED (\u4E49\u52A1\u6559\u80B2)\u3002\n\n> \u6CE8\uFF1A\u7ECF\u5178\u6A21\u5F0F\u548C\u6C49\u515C\u6A21\u5F0F\u53EF\u6295\u5165\u8D27\u5E01\uFF0C\u83B7\u80DC\u6709\u5956\u52B1\u3002\u53EF\u540C\u65F6\u542F\u7528\u591A\u79CD\u96BE\u5EA6\u6A21\u5F0F\u3002\n\n### `wordleGame.\u731C <\u731C\u6D4B\u5185\u5BB9>`\n\n- \u731C\u5355\u8BCD\u3001\u6210\u8BED\u7B49\u3002\n- \u9009\u9879:\n  - `-r`: \u968F\u673A\u731C\u6D4B\u4E00\u6B21\u3002\n\n## QQ \u7FA4\n\n- 956758505\n";
export interface Config {
    isDarkThemeEnabled: boolean;
    isHighContrastThemeEnabled: boolean;
    defaultMaxLeaderboardEntries: number;
    defaultWordLengthForGuessing: number;
    maxInvestmentCurrency: number;
    defaultRewardMultiplier: number;
    maxSimultaneousGuesses: number;
    compositeImagePageWidth: number;
    compositeImagePageHeight: number;
    allowNonPlayersToGuess: boolean;
    enableWordGuessMiddleware: boolean;
    shouldPromptWordLengthInput: boolean;
    isPreventUserDuplicateGuessInput: boolean;
    shouldPromptForWordLengthOnNonClassicStart: boolean;
    enableWordGuessTimeLimit: boolean;
    wordGuessTimeLimitInSeconds: number;
    retractDelay: number;
    imageType: "png" | "jpeg" | "webp";
    isTextToImageConversionEnabled: boolean;
    isEnableQQOfficialRobotMarkdownTemplate: boolean;
    customTemplateId: string;
    key: string;
    numberOfMessageButtonsPerRow: number;
    isUsingUnifiedKoishiBuiltInUsername: boolean;
}
export declare const Config: Schema<Config>;
declare module "koishi" {
    interface Tables {
        wordle_game_records: GameRecord;
        extra_wordle_game_records: ExtraGameRecord;
        wordle_gaming_player_records: GamingPlayer;
        wordle_player_records: PlayerRecord;
        monetary: Monetary;
    }
}
interface Monetary {
    uid: number;
    currency: string;
    value: number;
}
export interface GameRecord {
    id: number;
    channelId: string;
    isStarted: boolean;
    gameMode: string;
    wordGuessHtmlCache: string;
    strokesHtmlCache: string[][];
    remainingGuessesCount: number;
    wordAnswerChineseDefinition: string;
    guessWordLength: number;
    wordGuess: string;
    isRunning: boolean;
    isHardMode: boolean;
    isUltraHardMode: boolean;
    correctLetters: string[];
    presentLetters: string;
    presentLettersWithIndex: string[];
    absentLetters: string;
    correctPinyinsWithIndex: string[];
    presentPinyins: string[];
    presentTones: string[];
    presentPinyinsWithIndex: string[];
    absentPinyins: string[];
    correctTonesWithIndex: string[];
    presentTonesWithIndex: string[];
    absentTones: string[];
    timestamp: string;
    remainingWordsList: string[];
    isAbsurd: boolean;
    isChallengeMode: boolean;
    targetWord: string;
    wordlesNum: number;
    wordleIndex: number;
    isWin: boolean;
    pinyin: string;
    isFreeMode: boolean;
    previousGuess: string[];
    previousGuessIdioms: string[];
    guessHistory: string[];
}
export interface ExtraGameRecord {
    id: number;
    channelId: string;
    gameMode: string;
    wordGuessHtmlCache: string;
    strokesHtmlCache: string[][];
    wordAnswerChineseDefinition: string;
    guessWordLength: number;
    wordGuess: string;
    correctLetters: string[];
    presentLetters: string;
    presentLettersWithIndex: string[];
    absentLetters: string;
    correctPinyinsWithIndex: string[];
    presentPinyinsWithIndex: string[];
    absentPinyins: string[];
    presentPinyins: string[];
    presentTones: string[];
    correctTonesWithIndex: string[];
    presentTonesWithIndex: string[];
    absentTones: string[];
    timestamp: string;
    wordlesNum: number;
    wordleIndex: number;
    isWin: boolean;
    remainingGuessesCount: number;
    pinyin: string;
    previousGuess: string[];
    previousGuessIdioms: string[];
}
export interface GamingPlayer {
    id: number;
    channelId: string;
    userId: string;
    username: string;
    money: number;
}
export interface PlayerRecord {
    id: number;
    userId: string;
    username: string;
    win: number;
    lose: number;
    moneyChange: number;
    wordGuessCount: number;
    stats: PlayerStats;
    fastestGuessTime: Record<string, number>;
    extraCiyingRankInfo: ExtraCiyingRankInfo;
}
interface PlayerStats {
    经典?: WinLoseStats;
    Lewdle?: WinLoseStats;
    CET4?: WinLoseStats;
    CET6?: WinLoseStats;
    GMAT?: WinLoseStats;
    GRE?: WinLoseStats;
    IELTS?: WinLoseStats;
    SAT?: WinLoseStats;
    TOEFL?: WinLoseStats;
    考研?: WinLoseStats;
    专八?: WinLoseStats;
    专四?: WinLoseStats;
    ALL?: WinLoseStats;
    汉兜?: WinLoseStats;
    Numberle?: WinLoseStats;
    Math?: WinLoseStats;
    词影?: WinLoseStats;
}
interface WinLoseStats {
    win: number;
    lose: number;
}
interface ExtraCiyingRankInfo {
    successCountIn1HardMode: number;
    successCountIn1Mode: number;
    successCountIn2Mode: number;
    successCountIn3Mode: number;
    successCountIn4Mode: number;
    winIn1HardMode: number;
    winIn1Mode: number;
    winIn2Mode: number;
    winIn3Mode: number;
    winIn4Mode: number;
    loseIn1HardMode: number;
    loseIn1Mode: number;
    loseIn2Mode: number;
    loseIn3Mode: number;
    loseIn4Mode: number;
    fastestGuessTimeIn1HardMode: number;
    fastestGuessTimeIn1Mode: number;
    fastestGuessTimeIn2Mode: number;
    fastestGuessTimeIn3Mode: number;
    fastestGuessTimeIn4Mode: number;
}
export declare function apply(ctx: Context, config: Config): Promise<void>;
export {};
