/**
 * 深境螺旋
 */
interface Abyss {
    schedule_id: number;
    start_time: string;
    end_time: string;
    total_battle_times: number;
    total_win_times: number;
    max_floor: string;
    reveal_rank: AbyssCharacterData[];
    defeat_rank: AbyssCharacterData[];
    damage_rank: AbyssCharacterData[];
    take_damage_rank: AbyssCharacterData[];
    normal_skill_rank: AbyssCharacterData[];
    energy_skill_rank: AbyssCharacterData[];
    floors: AbyssFloorData[];
    total_star: number;
    is_unlock: boolean;
}
/**
 * 深境螺旋角色数据
 */
interface AbyssCharacterData {
    avatar_id: number;
    avatar_icon: string;
    value: number;
    rarity: number;
}
/**
 * 深境螺旋单层数据
 */
interface AbyssFloorData {
    index: number;
    icon: string;
    is_unlock: boolean;
    settle_time: string;
    star: number;
    max_star: number;
    levels: AbyssLevelData[];
}
/**
 * 深境螺旋单间数据
 */
interface AbyssLevelData {
    index: number;
    star: number;
    max_star: number;
    battles: AbyssBattleData[];
}
/**
 * 深境螺旋该间战斗数据
 */
interface AbyssBattleData {
    index: number;
    timestamp: string;
    avatars: AbyssCharacterData[];
}
