import _Abstract from './Abstract';
import _Depth from './Depth';
import _Color from './Color';
import _Noise from './Noise';
import _Fresnel from './Fresnel';
import _Gradient from './Gradient';
import _Matcap from './Matcap';
import _Texture from './Texture';
import _Displace from './Displace';
import _Normal from './Normal';
import _Shader from './Shader';
export declare const Abstract: typeof _Abstract;
export declare const Depth: typeof _Depth;
export declare const Color: typeof _Color;
export declare const Noise: typeof _Noise;
export declare const Fresnel: typeof _Fresnel;
export declare const Gradient: typeof _Gradient;
export declare const Matcap: typeof _Matcap;
export declare const Texture: typeof _Texture;
export declare const Displace: typeof _Displace;
export declare const Normal: typeof _Normal;
export declare const Shader: typeof _Shader;
