/**
     * @private
     */
export declare class SpriteConst {
    /** @private */
    static ALPHA: number;
    /** @private */
    static TRANSFORM: number;
    /** @private */
    static BLEND: number;
    /** @private */
    static CANVAS: number;
    /** @private */
    static FILTERS: number;
    /** @private */
    static MASK: number;
    /** @private */
    static CLIP: number;
    /** @private */
    static STYLE: number;
    /** @private */
    static TEXTURE: number;
    /** @private */
    static GRAPHICS: number;
    /** @private */
    static LAYAGL3D: number;
    /** @private */
    static CUSTOM: number;
    /** @private */
    static ONECHILD: number;
    /** @private */
    static CHILDS: number;
    /** @private */
    static REPAINT_NONE: number;
    /** @private */
    static REPAINT_NODE: number;
    /** @private */
    static REPAINT_CACHE: number;
    /** @private */
    static REPAINT_ALL: number;
}
