import { CanvasRenderer, CanvasRendererParameter } from "./canvas-renderer";
export declare namespace CanvasRenderers {
    class Ellipse extends CanvasRenderer {
        constructor(parameters: CanvasRendererParameter);
        moveToNextBit(ctx: CanvasRenderingContext2D, i: any, j: any, w: any, h: any): void;
        drawBit(ctx: CanvasRenderingContext2D, i: any, j: any, w: any, h: any): void;
    }
    class Rect extends CanvasRenderer {
        constructor(parameters: CanvasRendererParameter);
        drawBit(context: CanvasRenderingContext2D, i: any, j: any, w: any, h: any): void;
        moveToNextBit(ctx: CanvasRenderingContext2D, i: any, j: any, w: any, h: any): void;
    }
}
