import { MeshStandardMaterial, Texture } from "three";
import Appendable from "../display/core/Appendable";
import MeshAppendable from "../display/core/MeshAppendable";
import Model from "../display/Model";
export declare const uuidMap: Map<string, Appendable | MeshAppendable<import("three").Object3D<import("three").Event>>>;
export declare const uuidTextureMap: Map<string, Texture>;
export declare const uuidMaterialMap: Map<string, MeshStandardMaterial>;
export declare const userIdMap: Map<string, Set<Appendable | MeshAppendable<import("three").Object3D<import("three").Event>>>>;
export declare const idRenderCheckMap: Map<number, MeshAppendable<import("three").Object3D<import("three").Event>>>;
export declare const idRenderCheckModelMap: Map<number, Model>;
export declare const getAppendablesById: (id: string) => Set<Appendable | MeshAppendable<import("three").Object3D<import("three").Event>>> | (Appendable | MeshAppendable<import("three").Object3D<import("three").Event>>)[];
