import Appendable from "../../display/core/Appendable";
import { GameGraphNode } from "../../interface/IGameGraph";
type Props = {
    uuid: string;
    data: GameGraphNode;
    onEdit?: (manager: Appendable) => void;
};
export declare const emitNodeMove: (val: string, isState?: boolean | undefined) => void, onNodeMove: (cb: (val: string) => void, once?: boolean | undefined) => import("@lincode/promiselikes").Cancellable;
declare const Node: ({ uuid, data, onEdit }: Props) => import("preact/compat").JSX.Element;
export default Node;
