import { Object3D } from "three";
export declare const setSceneGraphExpanded: import("@lincode/reactivity").SetGlobalState<Set<Object3D<import("three").Event>> | undefined>, getSceneGraphExpanded: import("@lincode/reactivity").GetGlobalState<Set<Object3D<import("three").Event>> | undefined>;
export declare const sceneGraphExpand: (found: Object3D) => void;
