import GameGraphChild from "./GameGraphChild";
export default class LoopNode extends GameGraphChild {
    static componentName: string;
    static defaults: Partial<import("../interface/utils/Defaults").default<import("../interface/ILoopNode").default>>;
    static schema: Required<import("../interface/utils/extractProps").ExtractProps<import("../interface/ILoopNode").default>>;
    static includeKeys: string[];
}
