{
  "name": "load-collada-dae",
  "version": "0.6.7",
  "description": "Load the WebGL graphics buffer data from a collada .dae model and return a draw command that accepts options",
  "main": "src/load-collada-dae.js",
  "scripts": {
    "test": "standard && tape test/**/*.js"
  },
  "repository": {
    "type": "git",
    "url": "git+https://github.com/chinedufn/load-collada-dae.git"
  },
  "keywords": [
    "collada",
    "dae",
    "load",
    "3d",
    "model",
    "webgl",
    "skeletal",
    "skeleton",
    "animation",
    "skinning"
  ],
  "author": "Chinedu Francis Nwafili <frankie.nwafili@gmail.com>",
  "license": "MIT",
  "bugs": {
    "url": "https://github.com/chinedufn/load-collada-dae/issues"
  },
  "homepage": "https://github.com/chinedufn/load-collada-dae#readme",
  "devDependencies": {
    "collada-dae-parser": "^0.9.0",
    "gl": "^4.0.3",
    "gl-mat3": "^1.0.0",
    "gl-quat": "^1.0.0",
    "image-diff": "^1.6.3",
    "ndarray": "^1.0.18",
    "save-pixels": "^2.3.4",
    "standard": "^8.4.0",
    "tape": "^4.6.2",
    "webgl-debug": "^1.0.2"
  },
  "dependencies": {
    "create-draw-function": "0.0.1",
    "create-shader-program": "^0.1.0",
    "expand-vertex-data": "^1.0.1",
    "get-attributes-uniforms": "^1.1.1",
    "gl-mat4": "^1.1.4",
    "gl-vec3": "^1.0.3"
  }
}
