<?xml version="1.0" encoding="utf-8"?>
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  <asset>
    <contributor>
      <author>Blender User</author>
      <authoring_tool>Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea</authoring_tool>
    </contributor>
    <created>2016-12-15T19:43:59</created>
    <modified>2016-12-15T19:43:59</modified>
    <unit name="meter" meter="1"/>
    <up_axis>Z_UP</up_axis>
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            <param name="INTERPOLATION" type="name"/>
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        <input semantic="INPUT" source="#Armature_Bone_pose_matrix-input"/>
        <input semantic="OUTPUT" source="#Armature_Bone_pose_matrix-output"/>
        <input semantic="INTERPOLATION" source="#Armature_Bone_pose_matrix-interpolation"/>
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      <channel source="#Armature_Bone_pose_matrix-sampler" target="Bone/transform"/>
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      <skin source="#Cube-mesh">
        <bind_shape_matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</bind_shape_matrix>
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          <Name_array id="Armature_Cube-skin-joints-array" count="1">Bone</Name_array>
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              <param name="JOINT" type="name"/>
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              <param name="WEIGHT" type="float"/>
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          <input semantic="JOINT" source="#Armature_Cube-skin-joints"/>
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        <rotate sid="rotationZ">0 0 1 0</rotate>
        <rotate sid="rotationY">0 1 0 0</rotate>
        <rotate sid="rotationX">1 0 0 0</rotate>
        <scale sid="scale">1 1 1</scale>
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        <rotate sid="rotationZ">0 0 1 0</rotate>
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        <rotate sid="rotationX">1 0 0 0</rotate>
        <scale sid="scale">1 1 1</scale>
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          <skeleton>#Bone</skeleton>
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              <instance_material symbol="Material_005-material" target="#Material_005-material"/>
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    <instance_visual_scene url="#Scene"/>
  </scene>
</COLLADA>