export interface PersonStatistics {
    kda: number;
    gameDuration: number;
    summonerName: string;
    currentAccountId: string;
    summonerId: string;
    accountId: string;
    csDiffPerMinDeltas: {
        [key: string]: number;
    };
    goldPerMinDeltas: {
        [key: string]: number;
    };
    xpDiffPerMinDeltas: {
        [key: string]: number;
    };
    creepsPerMinDeltas: {
        [key: string]: number;
    };
    xpPerMinDeltas: {
        [key: string]: number;
    };
    damageTakenDiffPerMinDeltas: {
        [key: string]: number;
    };
    damageTakenPerMinDeltas: {
        [key: string]: number;
    };
    neutralMinionsKilledTeamJungle: number;
    visionScore: number;
    magicDamageDealtToChampions: number;
    largestMultiKill: number;
    totalTimeCrowdControlDealt: number;
    longestTimeSpentLiving: number;
    tripleKills: number;
    kills: number;
    totalScoreRank: number;
    neutralMinionsKilled: number;
    damageDealtToTurrets: number;
    physicalDamageDealtToChampions: number;
    damageDealtToObjectives: number;
    totalUnitsHealed: number;
    totalDamageTaken: number;
    wardsKilled: number;
    largestCriticalStrike: number;
    largestKillingSpree: number;
    quadraKills: number;
    magicDamageDealt: number;
    firstBloodAssist: boolean;
    damageSelfMitigated: number;
    magicalDamageTaken: number;
    firstInhibitorKill: boolean;
    trueDamageTaken: number;
    assists: number;
    goldSpent: number;
    trueDamageDealt: number;
    participantId: number;
    physicalDamageDealt: number;
    sightWardsBoughtInGame: number;
    totalDamageDealtToChampions: number;
    physicalDamageTaken: number;
    totalPlayerScore: number;
    win: boolean;
    objectivePlayerScore: number;
    totalDamageDealt: number;
    neutralMinionsKilledEnemyJungle: number;
    deaths: number;
    wardsPlaced: number;
    perkPrimaryStyle: number;
    perkSubStyle: number;
    turretKills: number;
    firstBloodKill: boolean;
    trueDamageDealtToChampions: number;
    goldEarned: number;
    killingSprees: number;
    unrealKills: number;
    firstTowerAssist: boolean;
    firstTowerKill: boolean;
    champLevel: number;
    doubleKills: number;
    inhibitorKills: number;
    firstInhibitorAssist: boolean;
    combatPlayerScore: number;
    visionWardsBoughtInGame: number;
    pentaKills: number;
    totalHeal: number;
    totalMinionsKilled: number;
    timeCCingOthers: number;
}
export interface AggregatePersonStatistics {
    gamesPlayed: number;
    avgKda: number;
    averageGameLength: number;
    winRatio: number;
    summonerName: string;
    currentAccountId: string;
    summonerId: string;
    accountId: string;
    avgNeutralMinionsKilledTeamJungle: number;
    avgVisionScore: number;
    avgMagicDamageDealtToChampions: number;
    avgLargestMultiKill: number;
    avgTotalTimeCrowdControlDealt: number;
    avgLongestTimeSpentLiving: number;
    avgTripleKills: number;
    avgKills: number;
    avgTotalScoreRank: number;
    avgNeutralMinionsKilled: number;
    avgDamageDealtToTurrets: number;
    avgPhysicalDamageDealtToChampions: number;
    avgDamageDealtToObjectives: number;
    avgTotalUnitsHealed: number;
    avgTotalDamageTaken: number;
    avgWardsKilled: number;
    avgLargestCriticalStrike: number;
    avgLargestKillingSpree: number;
    avgQuadraKills: number;
    avgMagicDamageDealt: number;
    avgDamageSelfMitigated: number;
    avgMagicalDamageTaken: number;
    avgTrueDamageTaken: number;
    avgAssists: number;
    avgGoldSpent: number;
    avgTrueDamageDealt: number;
    avgParticipantId: number;
    avgPhysicalDamageDealt: number;
    avgSightWardsBoughtInGame: number;
    avgTotalDamageDealtToChampions: number;
    avgPhysicalDamageTaken: number;
    avgTotalPlayerScore: number;
    avgObjectivePlayerScore: number;
    avgTotalDamageDealt: number;
    avgNeutralMinionsKilledEnemyJungle: number;
    avgDeaths: number;
    avgWardsPlaced: number;
    avgPerkPrimaryStyle: number;
    avgPerkSubStyle: number;
    avgTurretKills: number;
    avgTrueDamageDealtToChampions: number;
    avgGoldEarned: number;
    avgKillingSprees: number;
    avgUnrealKills: number;
    avgChampLevel: number;
    avgDoubleKills: number;
    avgInhibitorKills: number;
    avgCombatPlayerScore: number;
    avgVisionWardsBoughtInGame: number;
    avgPentaKills: number;
    avgTotalHeal: number;
    avgTotalMinionsKilled: number;
    avgTimeCCingOthers: number;
}
export interface TeamStatistics {
    [key: string]: any;
}
