import Badge from '../badge/Badge';
interface IEntity {
    getIndex(): number;
    setIndex(index: number): void;
    getGameId(): number;
    setPreviousEntity(entity: IEntity): void;
    getPreviousEntity(): IEntity | undefined;
    setNextEntity(entity: IEntity): void;
    getNextEntity(): IEntity | undefined;
    getTagArray(): Badge[];
    addTag(tag: Badge): void;
}
export default IEntity;
