import Camera from './camera';
/**
 * war3map.w3c - the camera file.
 */
export default class War3MapW3c {
    version: number;
    cameras: Camera[];
    load(buffer: ArrayBuffer | Uint8Array, buildVersion: number): void;
    save(buildVersion: number): Uint8Array;
    getByteLength(buildVersion: number): number;
}
