import { FilterMode as LayerFilterMode } from '../../../parsers/mdlx/layer';
import { FilterMode as Particle2FilterMode } from '../../../parsers/mdlx/particleemitter2';
export declare function layerFilterMode(filterMode: LayerFilterMode, gl: WebGLRenderingContext): number[];
export declare function emitterFilterMode(filterMode: Particle2FilterMode, gl: WebGLRenderingContext): number[];
