declare class CKeyboard {
    keyStates: Map<any, any>;
    events: any;
    constructor();
    clear(): void;
    update(): void;
    isKeyDown(...args: any[]): boolean;
    isKeyUp(...args: any[]): boolean;
    isKeyPressed(...args: any[]): boolean;
    isKeyReleased(...args: any[]): boolean;
}
declare const Keyboard: CKeyboard;
export { Keyboard };
