declare enum CommandType {
    SLASH = "SLASH",
    BUTTON = "BUTTON",
    CONTEXT_MENU = "CONTEXT_MENU",
    SELECT_MENU = "SELECT_MENU",
    MODAL_SUBMIT = "MODAL_SUBMIT"
}
/**
 * Enum representing actions that can be performed on a message reaction.
 */
declare enum ReactionHandlerAction {
    /** Reaction added to a message. */
    ADD = "ADD",
    /** Reaction removed from a message. */
    REMOVE = "REMOVE"
}

export { CommandType as C, ReactionHandlerAction as R };
