{
  "name": "mesh-baked-material",
  "version": "1.0.4",
  "description": "A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.",
  "main": "dist/MeshBakedMaterial.js",
  "scripts": {},
  "repository": {
    "type": "git",
    "url": "git+https://github.com/lukeschaefer/MeshBakedMaterial.git"
  },  
  "files": [
    "dist/MeshBakedMaterial.js",
    "dist/types/MeshBakedMaterial.d.ts"
  ],  
  "types": "dist/types/MeshBakedMaterial.d.ts",
  "keywords": [
    "threejs",
    "baked",
    "material"
  ],
  "author": "Luke Schaefer",
  "license": "MIT",
  "bugs": {
    "url": "https://github.com/lukeschaefer/MeshBakedMaterial/issues"
  },
  "homepage": "https://github.com/lukeschaefer/MeshBakedMaterial#readme",
  "devDependencies": {
    "@types/three": "^0.149.0",
    "three": "^0.150.0",
    "typescript": "^4.9.5"
  }
}
