import type { Weapon } from '../types';
import { WeaponClass } from '../enum';
export type GreatSwordAttack = 'Unsheathe Attack' | 'Regular Slice' | 'Sideways Slash' | 'Upswing' | 'L1 Charge' | 'L2 Charge' | 'L3 Charge' | 'Overcharge' | 'Slap' | 'Overhead Smash' | 'L1 Smash Charge' | 'L2 Smash Charge' | 'L3 Smash Charge' | 'Smash Overcharge';
export interface GreatSword extends Weapon {
    readonly type: WeaponClass.GREAT_SWORD;
}
