import type { NumericRange } from '../../lib';
/**
 * Contains multipliers for monster health, defense, and stagger limit.
 */
export interface MonsterStatMultipliers {
    readonly health: number;
    readonly defense: number;
    readonly stagger: number;
}
/**
 * All known monster levels, ranging from 0 to 60.
 */
export type MonsterLevel = NumericRange<0, 61>;
