<?xml version="1.0" encoding="UTF-8"?><COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<author>VoxelShop User</author>
<authoring_tool>VoxelShop V1.4.21</authoring_tool>
</contributor>
<created>2014-11-07T22:55:45</created>
<modified>2014-11-07T22:55:45</modified>
<unit meter="1" name="meter"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_images>
<image id="obj_trashcan2_texture0-image" name="obj_trashcan2_texture0-image">
<init_from>obj_trashcan2_texture0.png</init_from>
</image>
</library_images>
<library_effects>
<effect id="lambert0-fx">
<profile_COMMON>
<newparam sid="obj_trashcan2_texture0-surface">
<surface type="2D">
<init_from>obj_trashcan2_texture0-image</init_from>
</surface>
</newparam>
<newparam sid="obj_trashcan2_texture0-sampler">
<sampler2D>
<source>obj_trashcan2_texture0-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<ambient>
<color>0 0 0 1</color>
</ambient>
<diffuse>
<texture texcoord="TEX0" texture="obj_trashcan2_texture0-sampler"/>
</diffuse>
</lambert>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_materials>
<material id="lambert0-material" name="lambert0">
<instance_effect url="#lambert0-fx"/>
</material>
</library_materials>
<library_geometries>
<geometry id="Plane-tex-mesh" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-positions">
<float_array count="192" id="Plane-tex-mesh-positions-array">-1 -1 23 -1 1 21 -1 -1 21 -1 1 23 -1 -5 19 -1 -3 17 -1 -5 17 -1 -3 19 -1 -1 13 -1 1 11 -1 -1 11 -1 1 13 -1 -5 13 -1 -3 11 -1 -5 11 -1 -3 9 -1 -3 13 -1 -5 9 1 -3 15 1 -1 13 1 -3 13 1 -1 15 3 -5 11 3 -3 9 3 -5 9 3 -3 11 -5 -7 11 -5 3 -1 -5 -7 -1 -5 3 11 5 -3 11 5 1 9 5 -3 9 5 1 11 3 -3 15 3 -1 13 3 -3 13 3 -1 15 3 1 9 3 1 11 1 -1 23 1 1 21 1 -1 21 1 1 23 1 -5 19 1 -3 17 1 -5 17 1 -3 19 1 1 11 1 -1 11 1 1 13 1 -5 13 1 -3 11 1 -5 11 1 -3 9 1 -5 9 7 -7 11 7 3 -1 7 -7 -1 7 3 11 -3 -5 11 -3 -3 9 -3 -5 9 -3 -3 11</float_array>
<technique_common>
<accessor count="64" source="#Plane-tex-mesh-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-uvs">
<float_array count="246" id="Plane-tex-mesh-uvs-array">0.62505895 0.22230078 0.6666372 0.3331762 0.6666372 0.22230078 0.62502944 0.22237936 0.62502944 0.33325475 0.66660774 0.33325475 0.08339226 0.3334119 0.12497054 0.4442873 0.12497054 0.3334119 0.083362795 0.33349046 0.083362795 0.4443659 0.12494107 0.4443659 0.04172559 0.77785635 0.08330387 0.8887318 0.08330387 0.77785635 0.50002944 0.22237936 0.50002944 0.33325475 0.54160774 0.33325475 0.04169613 0.7779349 0.04169613 0.88881034 0.08327441 0.88881034 0.50005895 0.22230078 0.5416372 0.3331762 0.5416372 0.22230078 0.83339226 0.22230078 0.87497056 0.3331762 0.87497056 0.22230078 0.8333628 0.22237936 0.8333628 0.33325475 0.87494105 0.33325475 0.624969 0.7557042 0.5833953 0.88881457 0.624969 0.88881457 0.5554936 0.7556299 0.48614207 0.7556299 0.48614207 0.88874024 0.9167256 0.66674525 0.95830387 0.7776206 0.95830387 0.66674525 0.91669613 0.6668238 0.91669613 0.77769923 0.9582744 0.77769923 0.42702323 0.7556325 0.37503007 0.7556325 0.37503007 0.888735 0.37505892 0.22230078 0.4166372 0.3331762 0.4166372 0.22230078 0.37502947 0.22237936 0.37502947 0.33325475 0.41660774 0.33325475 0.20839226 0.11118968 0.24997054 0.22206509 0.24997054 0.11118968 0.2083628 0.111268245 0.2083628 0.22214365 0.24994108 0.22214365 0.83326304 0.55561113 0.58340365 0.55561113 0.7083333 0.6665556 0.58339924 0.5557664 0.61109793 0.66656125 0.6249473 0.66656125 0.7084191 0.6665714 0.75002146 0.6665714 0.83322614 0.55574614 0.291625 0.44455555 0.208375 0.5555556 0.25 0.6665556 0.37490624 0.6665556 0.33333334 0.6665556 0.2917604 0.5557778 0.83339226 0.33325475 0.87497056 0.33325475 0.87497056 0.22237936 0.3229498 0.66659933 0.37496212 0.66659933 0.34375474 0.5556902 0.9167457 0.77763724 0.9582938 0.7407056 0.9582938 0.66684234 0.80552167 0.55562013 0.77777296 0.6665375 0.73614985 0.55562013 0.95827085 0.6667778 0.9375 0.6667778 0.91672915 0.7775556 0.833387 0.6665593 0.9582904 0.5555556 0.91665596 0.4445518 0.91673255 0.77756697 0.9582806 0.66677207 0.94443125 0.66677207 0.54160774 0.22230078 0.50002944 0.22230078 0.50002944 0.3331762 0.16670834 0.66683334 0.16670834 0.7777778 0.24991667 0.88872224 0.50005895 0.33325475 0.5416372 0.33325475 0.5416372 0.22237936 0.3250335 0.6666005 0.35 0.55568784 0.37496653 0.6666005 0.35415202 0.5556596 0.37494147 0.5556596 0.31257316 0.6664586 0.54162043 0.2777778 0.5000231 0.22231467 0.5000231 0.3332409 0.583372 0.88880634 0.583372 0.7555968 0.83325595 0.7555968 0.37497053 0.8887318 0.37497053 0.7556341 0.32505894 0.7556341 0.58339226 0.55563414 0.62497056 0.6665095 0.62497056 0.55563414 0.5833628 0.5557127 0.5833628 0.6665881 0.62494105 0.6665881</float_array>
<technique_common>
<accessor count="123" source="#Plane-tex-mesh-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-positions"/>
</vertices>
<polylist count="118" material="lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-uvs"/>
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3</vcount>
<p>0 0 1 1 2 2 0 3 3 4 1 5 4 6 5 7 6 8 4 9 7 10 5 11 8 0 9 1 10 2 8 3 11 4 9 5 12 12 13 13 14 14 14 15 13 16 15 17 12 18 16 19 13 20 14 21 15 22 17 23 18 12 19 13 20 14 18 18 21 19 19 20 22 24 23 25 24 26 22 27 25 28 23 29 26 30 27 31 28 32 26 33 29 34 27 35 30 36 31 37 32 38 30 39 33 40 31 41 35 13 34 12 36 14 37 19 34 18 35 20 38 22 25 21 23 23 39 16 25 15 38 17 41 1 40 0 42 2 43 4 40 3 41 5 45 7 44 6 46 8 47 10 44 9 45 11 48 1 19 0 49 2 50 4 19 3 48 5 52 13 51 12 53 14 52 16 53 15 54 17 20 19 51 18 52 20 54 22 53 21 55 23 57 31 56 30 58 32 59 43 56 42 57 44 61 37 60 36 62 38 63 40 60 39 61 41 27 46 58 45 28 47 57 49 58 48 27 50 19 13 36 12 20 14 35 19 36 18 19 20 5 7 46 6 6 8 45 10 46 9 5 11 1 1 42 0 2 2 41 4 42 3 1 5 32 51 38 52 23 53 32 54 31 55 38 56 24 51 54 52 55 53 24 54 23 55 54 56 17 51 61 52 62 53 17 54 15 55 61 56 26 57 56 58 53 59 56 60 22 61 53 62 53 63 14 64 26 65 56 66 30 67 22 68 14 69 60 70 26 71 30 72 25 73 22 74 56 75 59 76 30 77 26 71 60 70 63 69 59 78 33 79 30 80 26 81 63 82 29 83 39 84 33 85 59 86 29 87 63 88 10 89 59 90 48 91 39 92 63 93 13 94 10 95 10 96 9 97 29 98 39 99 48 100 49 101 29 102 48 103 59 104 52 24 10 25 13 26 9 105 48 106 29 107 49 108 25 109 39 110 52 27 49 28 10 29 25 21 49 22 52 23 51 12 16 13 12 14 51 18 20 19 16 20 19 0 11 1 8 2 19 3 50 4 11 5 34 12 21 13 18 14 34 18 37 19 21 20 44 6 7 7 4 8 44 9 47 10 7 11 40 0 3 1 0 2 40 3 43 4 3 5 49 0 8 1 10 2 49 3 19 4 8 5 42 0 0 1 2 2 42 3 40 4 0 5 31 36 39 37 38 38 31 39 33 40 39 41 23 21 52 22 54 23 23 15 25 16 52 17 36 12 18 13 20 14 36 18 34 19 18 20 15 21 63 22 61 23 15 15 13 16 63 17 53 12 12 13 14 14 53 18 51 19 12 20 46 6 4 7 6 8 46 9 44 10 4 11 58 31 26 30 28 32 58 111 56 112 26 113 29 30 57 31 27 32 59 115 57 114 29 116 11 1 48 0 9 2 50 4 48 3 11 5 3 1 41 0 1 2 43 4 41 3 3 5 21 13 35 12 19 14 37 19 35 18 21 20 25 25 32 24 23 26 30 28 32 27 25 29 7 7 45 6 5 8 47 10 45 9 7 11 16 13 52 12 13 14 20 19 52 18 16 20 53 118 24 117 55 119 22 121 24 120 53 122 60 37 17 36 62 38 14 40 17 39 60 41</p>
</polylist>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node id="obj_trashcan2" name="obj_trashcan2" type="NODE">
<translate sid="location">0 0 0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.05 0.05 0.05</scale>
<instance_geometry url="#Plane-tex-mesh">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>
