import { IDisposer } from "./utils"; /** * `chunkProcessor` takes an observable array, observes it and calls `processor` * once for a chunk of items added to the observable array, optionally deboucing the action. * The maximum chunk size can be limited by number. * This allows both, splitting larger into smaller chunks or (when debounced) combining smaller * chunks and/or single items into reasonable chunks of work. * * @example * const trackedActions = observable([]) * const stop = chunkProcessor(trackedActions, chunkOfMax10Items => { * sendTrackedActionsToServer(chunkOfMax10Items); * }, 100, 10) * * // usage: * trackedActions.push("scrolled") * trackedActions.push("hoveredButton") * // when both pushes happen within 100ms, there will be only one call to server * * @param {T[]} observableArray observable array instance to track * @param {(item: T[]) => void} processor action to call per item * @param {number} [debounce=0] optional debounce time in ms. With debounce 0 the processor will run synchronously * @param {number} [maxChunkSize=0] optionally do not call on full array but smaller chunks. With 0 it will process the full array. * @returns {IDisposer} stops the processor */ export declare function chunkProcessor(observableArray: T[], processor: (item: T[]) => void, debounce?: number, maxChunkSize?: number): IDisposer;