import { isAction } from "../api/action" import { $mobx, IDepTreeNode, isAtom, isComputedValue, isObservableArray, isObservableMap, isObservableObject, isReaction, isObservableSet, die, isFunction } from "../internal" export function getAtom(thing: any, property?: PropertyKey): IDepTreeNode { if (typeof thing === "object" && thing !== null) { if (isObservableArray(thing)) { if (property !== undefined) die(23) return (thing as any)[$mobx].atom_ } if (isObservableSet(thing)) { return (thing as any)[$mobx] } if (isObservableMap(thing)) { if (property === undefined) return thing.keysAtom_ const observable = thing.data_.get(property) || thing.hasMap_.get(property) if (!observable) die(25, property, getDebugName(thing)) return observable } if (property && !thing[$mobx]) thing[property] // See #1072 if (isObservableObject(thing)) { if (!property) return die(26) const observable = (thing as any)[$mobx].values_.get(property) if (!observable) die(27, property, getDebugName(thing)) return observable } if (isAtom(thing) || isComputedValue(thing) || isReaction(thing)) { return thing } } else if (isFunction(thing)) { if (isReaction(thing[$mobx])) { // disposer function return thing[$mobx] } } die(28) } export function getAdministration(thing: any, property?: string) { if (!thing) die(29) if (property !== undefined) return getAdministration(getAtom(thing, property)) if (isAtom(thing) || isComputedValue(thing) || isReaction(thing)) return thing if (isObservableMap(thing) || isObservableSet(thing)) return thing if (thing[$mobx]) return thing[$mobx] die(24, thing) } export function getDebugName(thing: any, property?: string): string { let named if (property !== undefined) { named = getAtom(thing, property) } else if (isAction(thing)) { return thing.name } else if (isObservableObject(thing) || isObservableMap(thing) || isObservableSet(thing)) { named = getAdministration(thing) } else { // valid for arrays as well named = getAtom(thing) } return named.name_ }