export declare enum GlFormat {
    RGBA = 6408,
    RGB = 6407,
    RG = 33319,
    RED = 6403,
    RGBA_INTEGER = 36249,
    RGB_INTEGER = 36248,
    RG_INTEGER = 33320,
    RED_INTEGER = 36244,
    ALPHA = 6406,
    LUMINANCE = 6409,
    LUMINANCE_ALPHA = 6410,
    DEPTH_COMPONENT = 6402,
    DEPTH_STENCIL = 34041
}
export declare enum GlTarget {
    TEXTURE_2D = 3553,
    TEXTURE_CUBE_MAP = 34067,
    TEXTURE_2D_ARRAY = 35866,
    TEXTURE_CUBE_MAP_POSITIVE_X = 34069,
    TEXTURE_CUBE_MAP_NEGATIVE_X = 34070,
    TEXTURE_CUBE_MAP_POSITIVE_Y = 34071,
    TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072,
    TEXTURE_CUBE_MAP_POSITIVE_Z = 34073,
    TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074
}
export declare enum GL_WRAP_MODES {
    CLAMP = 33071,
    REPEAT = 10497,
    MIRRORED_REPEAT = 33648
}
export declare enum GlType {
    UNSIGNED_BYTE = 5121,
    UNSIGNED_SHORT = 5123,
    UNSIGNED_SHORT_5_6_5 = 33635,
    UNSIGNED_SHORT_4_4_4_4 = 32819,
    UNSIGNED_SHORT_5_5_5_1 = 32820,
    UNSIGNED_INT = 5125,
    UNSIGNED_INT_10F_11F_11F_REV = 35899,
    UNSIGNED_INT_2_10_10_10_REV = 33640,
    UNSIGNED_INT_24_8 = 34042,
    UNSIGNED_INT_5_9_9_9_REV = 35902,
    BYTE = 5120,
    SHORT = 5122,
    INT = 5124,
    FLOAT = 5126,
    FLOAT_32_UNSIGNED_INT_24_8_REV = 36269,
    HALF_FLOAT = 36193
}
