import type { GlRenderer } from '../../../core';
import type { Material } from '../materials';
import { Geometry } from './Geometry';
export declare class QuadUvGeometry extends Geometry {
    protected static _instance: QuadUvGeometry;
    static get instance(): QuadUvGeometry;
    static draw(renderer: GlRenderer, material?: Material, uniforms?: Record<string, any>): void;
    constructor();
}
