export declare const color_frag_params = "\n#if defined(dRenderVariant_color)\n    #if defined(dColorType_uniform)\n        uniform vec3 uColor;\n    #elif defined(dColorType_varying)\n        varying vec4 vColor;\n    #endif\n\n    #ifdef dOverpaint\n        varying vec4 vOverpaint;\n    #endif\n#elif defined(dRenderVariant_pick)\n    #if __VERSION__ == 100\n        varying vec4 vColor;\n    #else\n        flat in vec4 vColor;\n    #endif\n#endif\n\n#ifdef dTransparency\n    varying float vGroup;\n    varying float vTransparency;\n#endif\n\n#ifdef dUsePalette\n    uniform sampler2D tPalette;\n    varying float vPaletteV;\n#endif\n";
