export declare const clip_pixel = "\n#if defined(dClipVariant_pixel) && dClipObjectCount != 0\n    #if defined(dClipping)\n        int clippingFlag = int(floor(vClipping * 255.0 + 0.5));\n    #else\n        int clippingFlag = 0;\n    #endif\n\n    if (clipTest(vec4(vModelPosition, 0.0), clippingFlag))\n        discard;\n#endif\n";
