/**
 * Copyright (c) 2022-2025 mol* contributors, licensed under MIT, See LICENSE file for more info.
 *
 * @author Alexander Rose <alexander.rose@weirdbyte.de>
 */
import { ParamDefinition as PD } from '../../mol-util/param-definition.js';
import { Volume } from '../../mol-model/volume.js';
import { VisualContext } from '../visual.js';
import { Theme, ThemeRegistryContext } from '../../mol-theme/theme.js';
import { Mesh } from '../../mol-geo/geometry/mesh/mesh.js';
import { VolumeVisual, VolumeRepresentation, VolumeRepresentationProvider } from './representation.js';
import { RepresentationContext, RepresentationParamsGetter } from '../representation.js';
import { Loci } from '../../mol-model/loci.js';
import { WebGLContext } from '../../mol-gl/webgl/context.js';
import { Interval } from '../../mol-data/int/interval.js';
export declare const VolumeSegmentParams: {
    segments: PD.Converted<number[], string[]>;
};
export type VolumeSegmentParams = typeof VolumeSegmentParams;
export type VolumeSegmentProps = PD.Values<VolumeSegmentParams>;
export declare function SegmentVisual(materialId: number, volume: Volume, key: number, props: PD.Values<SegmentMeshParams>, webgl?: WebGLContext): VolumeVisual<{
    quality: {
        isEssential: boolean;
        type: "select";
        options: readonly PD.SelectOption<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">[];
        cycle?: boolean;
        isOptional?: boolean;
        defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest";
        label?: string;
        description?: string;
        legend?: import("../../mol-util/legend.js").Legend;
        fieldLabels?: {
            [name: string]: string;
        };
        isHidden?: boolean;
        shortLabel?: boolean;
        twoColumns?: boolean;
        category?: string;
        hideIf?: (currentGroup: any) => boolean;
        help?: (value: any) => {
            description?: string;
            legend?: import("../../mol-util/legend.js").Legend;
        };
    };
    tryUseGpu: PD.BooleanParam;
    segments: PD.Converted<number[], string[]>;
    doubleSided: PD.BooleanParam;
    flipSided: PD.BooleanParam;
    flatShaded: PD.BooleanParam;
    ignoreLight: PD.BooleanParam;
    celShaded: PD.BooleanParam;
    xrayShaded: PD.Select<boolean | "inverted">;
    transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
    bumpFrequency: PD.Numeric;
    bumpAmplitude: PD.Numeric;
    alpha: PD.Numeric;
    material: PD.Group<PD.Normalize<{
        metalness: number;
        roughness: number;
        bumpiness: number;
    }>>;
    clip: PD.Group<PD.Normalize<{
        variant: import("../../mol-util/clip.js").Clip.Variant;
        objects: PD.Normalize<{
            type: /*elided*/ any;
            invert: /*elided*/ any;
            position: /*elided*/ any;
            rotation: /*elided*/ any;
            scale: /*elided*/ any;
            transform: /*elided*/ any;
        }>[];
    }>>;
    emissive: PD.Numeric;
    density: PD.Numeric;
    instanceGranularity: PD.BooleanParam;
    lod: PD.Vec3;
    cellSize: PD.Numeric;
    batchSize: PD.Numeric;
}>;
export declare function eachSegment(loci: Loci, volume: Volume, key: number, props: VolumeSegmentProps, apply: (interval: Interval) => boolean): boolean;
export declare function createVolumeSegmentMesh(ctx: VisualContext, volume: Volume, key: Volume.SegmentIndex, theme: Theme, props: VolumeSegmentProps, mesh?: Mesh): Promise<Mesh>;
export declare const SegmentMeshParams: {
    quality: {
        isEssential: boolean;
        type: "select";
        options: readonly PD.SelectOption<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">[];
        cycle?: boolean;
        isOptional?: boolean;
        defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest";
        label?: string;
        description?: string;
        legend?: import("../../mol-util/legend.js").Legend;
        fieldLabels?: {
            [name: string]: string;
        };
        isHidden?: boolean;
        shortLabel?: boolean;
        twoColumns?: boolean;
        category?: string;
        hideIf?: (currentGroup: any) => boolean;
        help?: (value: any) => {
            description?: string;
            legend?: import("../../mol-util/legend.js").Legend;
        };
    };
    tryUseGpu: PD.BooleanParam;
    segments: PD.Converted<number[], string[]>;
    doubleSided: PD.BooleanParam;
    flipSided: PD.BooleanParam;
    flatShaded: PD.BooleanParam;
    ignoreLight: PD.BooleanParam;
    celShaded: PD.BooleanParam;
    xrayShaded: PD.Select<boolean | "inverted">;
    transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
    bumpFrequency: PD.Numeric;
    bumpAmplitude: PD.Numeric;
    alpha: PD.Numeric;
    material: PD.Group<PD.Normalize<{
        metalness: number;
        roughness: number;
        bumpiness: number;
    }>>;
    clip: PD.Group<PD.Normalize<{
        variant: import("../../mol-util/clip.js").Clip.Variant;
        objects: PD.Normalize<{
            type: /*elided*/ any;
            invert: /*elided*/ any;
            position: /*elided*/ any;
            rotation: /*elided*/ any;
            scale: /*elided*/ any;
            transform: /*elided*/ any;
        }>[];
    }>>;
    emissive: PD.Numeric;
    density: PD.Numeric;
    instanceGranularity: PD.BooleanParam;
    lod: PD.Vec3;
    cellSize: PD.Numeric;
    batchSize: PD.Numeric;
};
export type SegmentMeshParams = typeof SegmentMeshParams;
export declare function SegmentMeshVisual(materialId: number): VolumeVisual<SegmentMeshParams>;
export declare function SegmentTextureMeshVisual(materialId: number): VolumeVisual<SegmentMeshParams>;
export declare const SegmentParams: {
    visuals: PD.MultiSelect<"segment">;
    bumpFrequency: PD.Numeric;
    quality: {
        isEssential: boolean;
        type: "select";
        options: readonly PD.SelectOption<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">[];
        cycle?: boolean;
        isOptional?: boolean;
        defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest";
        label?: string;
        description?: string;
        legend?: import("../../mol-util/legend.js").Legend;
        fieldLabels?: {
            [name: string]: string;
        };
        isHidden?: boolean;
        shortLabel?: boolean;
        twoColumns?: boolean;
        category?: string;
        hideIf?: (currentGroup: any) => boolean;
        help?: (value: any) => {
            description?: string;
            legend?: import("../../mol-util/legend.js").Legend;
        };
    };
    tryUseGpu: PD.BooleanParam;
    segments: PD.Converted<number[], string[]>;
    doubleSided: PD.BooleanParam;
    flipSided: PD.BooleanParam;
    flatShaded: PD.BooleanParam;
    ignoreLight: PD.BooleanParam;
    celShaded: PD.BooleanParam;
    xrayShaded: PD.Select<boolean | "inverted">;
    transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
    bumpAmplitude: PD.Numeric;
    alpha: PD.Numeric;
    material: PD.Group<PD.Normalize<{
        metalness: number;
        roughness: number;
        bumpiness: number;
    }>>;
    clip: PD.Group<PD.Normalize<{
        variant: import("../../mol-util/clip.js").Clip.Variant;
        objects: PD.Normalize<{
            type: /*elided*/ any;
            invert: /*elided*/ any;
            position: /*elided*/ any;
            rotation: /*elided*/ any;
            scale: /*elided*/ any;
            transform: /*elided*/ any;
        }>[];
    }>>;
    emissive: PD.Numeric;
    density: PD.Numeric;
    instanceGranularity: PD.BooleanParam;
    lod: PD.Vec3;
    cellSize: PD.Numeric;
    batchSize: PD.Numeric;
};
export type SegmentParams = typeof SegmentParams;
export declare function getSegmentParams(ctx: ThemeRegistryContext, volume: Volume): {
    visuals: PD.MultiSelect<"segment">;
    bumpFrequency: PD.Numeric;
    quality: {
        isEssential: boolean;
        type: "select";
        options: readonly PD.SelectOption<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">[];
        cycle?: boolean;
        isOptional?: boolean;
        defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest";
        label?: string;
        description?: string;
        legend?: import("../../mol-util/legend.js").Legend;
        fieldLabels?: {
            [name: string]: string;
        };
        isHidden?: boolean;
        shortLabel?: boolean;
        twoColumns?: boolean;
        category?: string;
        hideIf?: (currentGroup: any) => boolean;
        help?: (value: any) => {
            description?: string;
            legend?: import("../../mol-util/legend.js").Legend;
        };
    };
    tryUseGpu: PD.BooleanParam;
    segments: PD.Converted<number[], string[]>;
    doubleSided: PD.BooleanParam;
    flipSided: PD.BooleanParam;
    flatShaded: PD.BooleanParam;
    ignoreLight: PD.BooleanParam;
    celShaded: PD.BooleanParam;
    xrayShaded: PD.Select<boolean | "inverted">;
    transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
    bumpAmplitude: PD.Numeric;
    alpha: PD.Numeric;
    material: PD.Group<PD.Normalize<{
        metalness: number;
        roughness: number;
        bumpiness: number;
    }>>;
    clip: PD.Group<PD.Normalize<{
        variant: import("../../mol-util/clip.js").Clip.Variant;
        objects: PD.Normalize<{
            type: /*elided*/ any;
            invert: /*elided*/ any;
            position: /*elided*/ any;
            rotation: /*elided*/ any;
            scale: /*elided*/ any;
            transform: /*elided*/ any;
        }>[];
    }>>;
    emissive: PD.Numeric;
    density: PD.Numeric;
    instanceGranularity: PD.BooleanParam;
    lod: PD.Vec3;
    cellSize: PD.Numeric;
    batchSize: PD.Numeric;
};
export type SegmentRepresentation = VolumeRepresentation<SegmentParams>;
export declare function SegmentRepresentation(ctx: RepresentationContext, getParams: RepresentationParamsGetter<Volume, SegmentParams>): SegmentRepresentation;
export declare const SegmentRepresentationProvider: VolumeRepresentationProvider<{
    visuals: PD.MultiSelect<"segment">;
    bumpFrequency: PD.Numeric;
    quality: {
        isEssential: boolean;
        type: "select";
        options: readonly PD.SelectOption<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">[];
        cycle?: boolean;
        isOptional?: boolean;
        defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest";
        label?: string;
        description?: string;
        legend?: import("../../mol-util/legend.js").Legend;
        fieldLabels?: {
            [name: string]: string;
        };
        isHidden?: boolean;
        shortLabel?: boolean;
        twoColumns?: boolean;
        category?: string;
        hideIf?: (currentGroup: any) => boolean;
        help?: (value: any) => {
            description?: string;
            legend?: import("../../mol-util/legend.js").Legend;
        };
    };
    tryUseGpu: PD.BooleanParam;
    segments: PD.Converted<number[], string[]>;
    doubleSided: PD.BooleanParam;
    flipSided: PD.BooleanParam;
    flatShaded: PD.BooleanParam;
    ignoreLight: PD.BooleanParam;
    celShaded: PD.BooleanParam;
    xrayShaded: PD.Select<boolean | "inverted">;
    transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
    bumpAmplitude: PD.Numeric;
    alpha: PD.Numeric;
    material: PD.Group<PD.Normalize<{
        metalness: number;
        roughness: number;
        bumpiness: number;
    }>>;
    clip: PD.Group<PD.Normalize<{
        variant: import("../../mol-util/clip.js").Clip.Variant;
        objects: PD.Normalize<{
            type: /*elided*/ any;
            invert: /*elided*/ any;
            position: /*elided*/ any;
            rotation: /*elided*/ any;
            scale: /*elided*/ any;
            transform: /*elided*/ any;
        }>[];
    }>>;
    emissive: PD.Numeric;
    density: PD.Numeric;
    instanceGranularity: PD.BooleanParam;
    lod: PD.Vec3;
    cellSize: PD.Numeric;
    batchSize: PD.Numeric;
}, "segment">;
