export declare enum EnumActionType {
    NO_ACTION = "NO_ACTION",
    NEXT_PLAYER_MUST_THROW_DICES = "NEXT_PLAYER_MUST_THROW_DICES",
    CAN_BUY_PROPERTY = "CAN_BUY_PROPERTY",
    HAS_PAID_RENT = "HAS_PAID_RENT",
    IS_BANKRUPT = "IS_BANKRUPT",
    IS_WINNER = "IS_WINNER",
    HAS_PAID_TAX = "HAS_PAID_TAX",
    HAS_RECEIVED_MONEY_FROM_BANK = "HAS_RECEIVED_MONEY_FROM_BANK",
    HAS_ALL_PROPERTIES_FROM_GROUP = "HAS_ALL_PROPERTIES_FROM_GROUP",
    GO_TO_PRISON = "GO_TO_PRISON",
    IS_IN_PRISON = "IS_IN_PRISON",
    IS_IN_SIMPLE_VISIT_PRISON = "IS_IN_SIMPLE_VISIT_PRISON",
    HAS_BOUGHT_PROPERTY = "HAS_BOUGHT_PROPERTY",
    HAS_NOT_BOUGHT_PROPERTY = "HAS_NOT_BOUGHT_PROPERTY",
    ARRIVE_ON_BOX = "ARRIVE_ON_BOX",
    MUST_PAY_RENT = "MUST_PAY_RENT",
    MUST_PAY_TAX = "MUST_PAY_TAX",
    MUST_RECEIVE_MONEY_FROM_BANK = "MUST_RECEIVE_MONEY_FROM_BANK",
    HAS_THROWN_DICES = "HAS_THROWN_DICES"
}
export declare function toList(): any[];
