import { Point, TransformPoint } from 'motion-utils';
/**
 * Passed in to pan event handlers like `onPan` the `PanInfo` object contains
 * information about the current state of the tap gesture such as its
 * `point`, `delta`, `offset` and `velocity`.
 *
 * ```jsx
 * <motion.div onPan={(event, info) => {
 *   console.log(info.point.x, info.point.y)
 * }} />
 * ```
 *
 * @public
 */
export interface PanInfo {
    /**
     * Contains `x` and `y` values for the current pan position relative
     * to the device or page.
     *
     * ```jsx
     * function onPan(event, info) {
     *   console.log(info.point.x, info.point.y)
     * }
     *
     * <motion.div onPan={onPan} />
     * ```
     *
     * @public
     */
    point: Point;
    /**
     * Contains `x` and `y` values for the distance moved since
     * the last event.
     *
     * ```jsx
     * function onPan(event, info) {
     *   console.log(info.delta.x, info.delta.y)
     * }
     *
     * <motion.div onPan={onPan} />
     * ```
     *
     * @public
     */
    delta: Point;
    /**
     * Contains `x` and `y` values for the distance moved from
     * the first pan event.
     *
     * ```jsx
     * function onPan(event, info) {
     *   console.log(info.offset.x, info.offset.y)
     * }
     *
     * <motion.div onPan={onPan} />
     * ```
     *
     * @public
     */
    offset: Point;
    /**
     * Contains `x` and `y` values for the current velocity of the pointer, in px/ms.
     *
     * ```jsx
     * function onPan(event, info) {
     *   console.log(info.velocity.x, info.velocity.y)
     * }
     *
     * <motion.div onPan={onPan} />
     * ```
     *
     * @public
     */
    velocity: Point;
}
export type PanHandler = (event: Event, info: PanInfo) => void;
interface PanSessionHandlers {
    onSessionStart: PanHandler;
    onStart: PanHandler;
    onMove: PanHandler;
    onEnd: PanHandler;
    onSessionEnd: PanHandler;
    resumeAnimation: () => void;
}
interface PanSessionOptions {
    transformPagePoint?: TransformPoint;
    contextWindow?: (Window & typeof globalThis) | null;
    dragSnapToOrigin?: boolean;
    element?: HTMLElement | null;
}
/**
 * @internal
 */
export declare class PanSession {
    /**
     * @internal
     */
    private history;
    /**
     * @internal
     */
    private startEvent;
    /**
     * @internal
     */
    private lastMoveEvent;
    /**
     * @internal
     */
    private lastMoveEventInfo;
    /**
     * @internal
     */
    private transformPagePoint?;
    /**
     * @internal
     */
    private handlers;
    /**
     * @internal
     */
    private removeListeners;
    /**
     * For determining if an animation should resume after it is interupted
     *
     * @internal
     */
    private dragSnapToOrigin;
    /**
     * @internal
     */
    private contextWindow;
    /**
     * Element being dragged. When provided, scroll events on its
     * ancestors and window are compensated so the gesture continues
     * smoothly during scroll.
     */
    element?: HTMLElement | null;
    /**
     * Track scroll positions of all ancestors when drag starts
     *
     * @internal
     */
    private scrollPositions;
    /**
     * Store cleanup function for scroll listeners
     *
     * @internal
     */
    private removeScrollListeners?;
    constructor(event: PointerEvent, handlers: Partial<PanSessionHandlers>, { transformPagePoint, contextWindow, dragSnapToOrigin, element }?: PanSessionOptions);
    /**
     * Check if element has scrollable overflow
     */
    private isScrollable;
    /**
     * Start tracking scroll on ancestors and window.
     */
    /**
     * Start tracking scroll on ancestors and window.
     */
    private startScrollTracking;
    /**
     * Handle scroll events on elements
     */
    private onElementScroll;
    /**
     * Handle window scroll
     */
    private onWindowScroll;
    /**
     * Handle scroll compensation during drag.
     *
     * For element scroll: adjusts history origin since pageX/pageY doesn't change.
     * For window scroll: adjusts lastMoveEventInfo since pageX/pageY would change.
     */
    private handleScroll;
    private updatePoint;
    private handlePointerMove;
    private handlePointerUp;
    updateHandlers(handlers: Partial<PanSessionHandlers>): void;
    end(): void;
}
export {};
