/**
 * @title Augmented Reality Content Manager
 * @notice Manages the lifecycle and interaction of AR content in web applications.
 * @dev Supports dynamic content updates, positioning, and user interaction in an augmented reality context.
 */
 class ARContentManager {
    private scene: any; // Placeholder for an AR framework scene object, like AR.js or similar.

    constructor(scene: any) {
        this.scene = scene;
    }

    public addContent(modelUrl: string, lat: number, lon: number) {
        console.log(`Adding AR content at [${lat}, ${lon}] from ${modelUrl}`);
        // Here you'd add the model to the scene at the specified geolocation.
    }

    public updateContent(modelId: string, properties: any) {
        console.log(`Updating content ${modelId} with properties`, properties);
        // Update properties like scale, rotation, or interactive elements.
    }

    public removeContent(modelId: string) {
        console.log(`Removing content ${modelId}`);
        // Remove a model from the scene.
    }
}
