using System; namespace ClusterVR.CreatorKit.Gimmick.Implements { [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)] public sealed class LocalizableGlobalGimmickAttribute : Attribute { public enum Condition { InPlayerLocal, Always } public Condition LocalizableCondition { get; } public LocalizableGlobalGimmickAttribute(Condition condition) { LocalizableCondition = condition; } } }