using System; using System.Collections.Generic; using ClusterVR.CreatorKit.Editor.Api.Common; using UnityEngine; namespace ClusterVR.CreatorKit.Editor.Api.ItemTemplate { [Serializable] public sealed class OwnItemTemplateListResponse { [SerializeField] OwnItemTemplate[] ownItemTemplates; [SerializeField] SearchPageData pageData; public IReadOnlyList OwnItemTemplates => ownItemTemplates; public SearchPageData PageData => pageData; } }