// // Copyright (c) 2021 - yutopp (yutopp@gmail.com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt) // using UnityEngine; using VGltf.Unity; namespace VGltf.Ext.Vrm0.Unity.Bridge { public interface IExporterBridge : IMaterialExporterBridge { void ExportMeta(Exporter exporter, VGltf.Ext.Vrm0.Types.Vrm vrm, GameObject go); void ExportFirstPerson(IExporterContext context, VGltf.Ext.Vrm0.Types.Vrm vrm, GameObject go); void ExportBlendShapeMaster(Exporter exporter, VGltf.Ext.Vrm0.Types.Vrm vrm, GameObject go); void ExportSecondaryAnimation(IExporterContext context, VGltf.Ext.Vrm0.Types.Vrm vrm, GameObject go); } }