// // Copyright (c) 2021 - yutopp (yutopp@gmail.com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt) // using System; using UnityEngine; namespace VGltf.Ext.Vrm0.Unity { public sealed class VRM0FirstPerson : MonoBehaviour { [SerializeField] public Transform FirstPersonBone; [SerializeField] public Vector3 FirstPersonOffset; } }