// // Copyright (c) 2019- yutopp (yutopp@gmail.com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt) // namespace VGltf.Unity { public struct Vec4 where T : struct { public Vec4(T x, T y, T z, T w) { this.x = x; this.y = y; this.z = z; this.w = w; } public T x; public T y; public T z; public T w; } }