description: Documentation of the evolve function, which allows you to evolve neural networks
authors: Thomas Wagenaar
keywords: neat, neuro-evolution, neataptic, neural-network, javascript

The evolve function will evolve the network to conform the given training set. If you want to perform neuro-evolution on problems without a training set, check out the [NEAT](../neat.md) wiki page. This function may not always be successful, so always specify a number of iterations for it too maximally run.

<a href="https://wagenaartje.github.io/neataptic/articles/neuroevolution/">View a whole bunch of neuroevolution algorithms set up with Neataptic here.</a>

### Constructor
Initiating the evolution of your neural network is easy:

```javascript
await myNetwork.evolve(trainingSet, options);
```

Please note that `await` is used as `evolve` is an `async` function. Thus, you
need to wrap these statements in an async function.

#### Training set
Where `trainingSet` is your training set. An example is coming up ahead. An example
of a training set would be:

```javascript
// XOR training set
var trainingSet = [
  { input: [0,0], output: [0] },
  { input: [0,1], output: [1] },
  { input: [1,0], output: [1] },
  { input: [1,1], output: [0] }
];
```

#### Options
There are **a lot** of options, here are the basic options:

* `cost` - Specify the cost function for the evolution, this tells a genome in the population how well it's performing. Default: _methods.cost.MSE_ (recommended).
* `amount`- Set the amount of times to test the trainingset on a genome each generation. Useful for timeseries. Do not use for regular feedfoward problems. Default is _1_.
* `growth` - Set the penalty you want to give for large networks. The penalty get's calculated as follows: _penalty = (genome.nodes.length + genome.connectoins.length + genome.gates.length) * growth;_
This penalty will get added on top of the error. Your growth should be a very small number, the default value is _0.0001_

* `iterations` - Set the maximum amount of iterations/generations for the algorithm to run. Always specify this, as the algorithm will not always converge.
* `error` - Set the target error. The algorithm will stop once this target error has been reached. The default value is _0.005_.
* `log` - If set to _n_, will output every _n_ iterations (_log : 1_ will log every iteration)
* `schedule` -  You can schedule tasks to happen every _n_ iterations. An example of usage is _schedule : { function: function(){console.log(Date.now)}, iterations: 5}_. This will log the time every 5 iterations. This option allows for complex scheduled tasks during evolution.
* `clear` - If set to _true_, will clear the network after every activation. This is useful for evolving recurrent networks, more importantly for timeseries prediction. Default: _false_
* `threads` - Specify the amount of threads to use. Default value is the amount of cores in your CPU. Set to _1_ if you are evolving on a small dataset.

Please note that you can also specify _any_ of the options that are specified on
the [neat page](../neat.md).

An example of options would be:

```javascript
var options = {
  mutation: methods.mutation.ALL,
  mutationRate: 0.4,
  clear: true,
  cost: methods.cost.MSE,
  error: 0.03,
  log: 1,
  iterations: 1000
};
```

If you want to use the default options, you can either pass an empty object or
just dismiss the whole second argument:

```javascript
await myNetwork.evolve(trainingSet, {});

// or

await myNetwork.evolve(trainingSet);
```

The default value will be used for any option that is not explicitly provided
in the options object.

### Result
This function will output an object containing the final error, amount of iterations, time and the evolved network:

```javascript
return results = {
  error: mse,
  generations: neat.generation,
  time: Date.now() - start,
  evolved: fittest
};
```

### Examples

<details>
  <summary>XOR</summary>
   Activates the network. It will activate all the nodes in activation order and produce an output.
<pre>
async function execute () {
  var network = new Network(2,1);

  // XOR dataset
  var trainingSet = [
    { input: [0,0], output: [0] },
    { input: [0,1], output: [1] },
    { input: [1,0], output: [1] },
    { input: [1,1], output: [0] }
  ];

  await network.evolve(trainingSet, {
    mutation: methods.mutation.FFW,
    equal: true,
    elitism: 5,
    mutationRate: 0.5
  });

  network.activate([0,0]); // 0.2413
  network.activate([0,1]); // 1.0000
  network.activate([1,0]); // 0.7663
  network.activate([1,1]); // -0.008
}

execute();</pre>
</details>
