import { member } from "../../../core";
export interface FurMaterialInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    HighPriorityIntegration?: member<boolean>;
    _shader?: member<any>;
    Color?: member<[number, number, number, number]>;
    SpecularColor?: member<[number, number, number, number]>;
    Shininess?: member<number>;
    Gloss?: member<number>;
    RimColor?: member<[number, number, number, number]>;
    RimPower?: member<number>;
    FurLength?: member<number>;
    FurHardness?: member<number>;
    FurThinness?: member<number>;
    FurShading?: member<number>;
    FurColoring?: member<number>;
    Base?: member<any>;
    NormalMap?: member<any>;
    Noise?: member<any>;
    TextureScale?: member<[number, number]>;
    TextureOffset?: member<[number, number]>;
    AlphaCutoff?: member<number>;
    ForceGlobal?: member<[number, number, number, number]>;
    ForceLocal?: member<[number, number, number, number]>;
    RenderQueue?: member<number>;
}
export declare function FurMaterial(props: FurMaterialInput): any;
//# sourceMappingURL=FurMaterial.d.ts.map