import { member } from "../../../../core";
export interface PBSLerpMetallicInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    HighPriorityIntegration?: member<boolean>;
    _shader?: member<any>;
    Lerp?: member<number>;
    LerpTexture?: member<any>;
    LerpTextureScale?: member<[number, number]>;
    LerpTextureOffset?: member<[number, number]>;
    Texture0Scale?: member<[number, number]>;
    Texture0Offset?: member<[number, number]>;
    Texture1Scale?: member<[number, number]>;
    Texture1Offset?: member<[number, number]>;
    AlbedoColor0?: member<[number, number, number, number]>;
    AlbedoColor1?: member<[number, number, number, number]>;
    AlbedoTexture0?: member<any>;
    AlbedoTexture1?: member<any>;
    EmissiveColor0?: member<[number, number, number, number]>;
    EmissiveColor1?: member<[number, number, number, number]>;
    EmissiveMap0?: member<any>;
    EmissiveMap1?: member<any>;
    NormalMap0?: member<any>;
    NormalMap1?: member<any>;
    NormalScale0?: member<number>;
    NormalScale1?: member<number>;
    OcclusionMap0?: member<any>;
    OcclusionMap1?: member<any>;
    OffsetFactor?: member<number>;
    OffsetUnits?: member<number>;
    RenderQueue?: member<number>;
    Metallic0?: member<number>;
    Metallic1?: member<number>;
    Smoothness0?: member<number>;
    Smoothness1?: member<number>;
    MetallicMap0?: member<any>;
    MetallicMap1?: member<any>;
}
export declare function PBSLerpMetallic(props: PBSLerpMetallicInput): any;
//# sourceMappingURL=PBSLerpMetallic.d.ts.map