import { member } from "../../../../core";
export interface PBS_IntersectMetallicInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    HighPriorityIntegration?: member<boolean>;
    _shader?: member<any>;
    BeginTransitionStart?: member<number>;
    BeginTransitionEnd?: member<number>;
    EndTransitionStart?: member<number>;
    EndTransitionEnd?: member<number>;
    TextureScale?: member<[number, number]>;
    TextureOffset?: member<[number, number]>;
    AlbedoColor?: member<[number, number, number, number]>;
    IntersectAlbedoColor?: member<[number, number, number, number]>;
    AlbedoTexture?: member<any>;
    EmissiveColor?: member<[number, number, number, number]>;
    IntersectEmissiveColor?: member<[number, number, number, number]>;
    EmissiveMap?: member<any>;
    NormalMap?: member<any>;
    NormalScale?: member<number>;
    OcclusionMap?: member<any>;
    Culling?: member<any>;
    OffsetFactor?: member<number>;
    OffsetUnits?: member<number>;
    RenderQueue?: member<number>;
    Metallic?: member<number>;
    Smoothness?: member<number>;
    MetallicMap?: member<any>;
}
export declare function PBS_IntersectMetallic(props: PBS_IntersectMetallicInput): any;
//# sourceMappingURL=PBS_IntersectMetallic.d.ts.map