import { member } from "../../../../core";
export interface TextUnlitMaterialInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    HighPriorityIntegration?: member<boolean>;
    _shader?: member<any>;
    FontAtlas?: member<any>;
    TintColor?: member<[number, number, number, number]>;
    OutlineColor?: member<[number, number, number, number]>;
    BackgroundColor?: member<[number, number, number, number]>;
    AutoBackgroundColor?: member<boolean>;
    GlyphRenderMethod?: member<any>;
    PixelRange?: member<number>;
    FaceDilate?: member<number>;
    OutlineThickness?: member<number>;
    FaceSoftness?: member<number>;
    BlendMode?: member<any>;
    Sidedness?: member<any>;
    ZWrite?: member<any>;
    ZTest?: member<any>;
    OffsetFactor?: member<number>;
    OffsetUnits?: member<number>;
    RenderQueue?: member<number>;
}
export declare function TextUnlitMaterial(props: TextUnlitMaterialInput): any;
//# sourceMappingURL=TextUnlitMaterial.d.ts.map