import { member } from "../../../core";
export interface CameraFrustumMeshInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    HighPriorityIntegration?: member<boolean>;
    OverrideBoundingBox?: member<boolean>;
    OverridenBoundingBox?: member<any>;
    Orientation?: member<any>;
    Near?: member<number>;
    Far?: member<number>;
    HorizontalAngle?: member<number>;
    VerticalAngle?: member<number>;
    DualSided?: member<boolean>;
    NearCap?: member<boolean>;
    FarCap?: member<boolean>;
}
export declare function CameraFrustumMesh(props: CameraFrustumMeshInput): any;
//# sourceMappingURL=CameraFrustumMesh.d.ts.map