import { member } from "../../../core";
export interface LightningMeshInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    HighPriorityIntegration?: member<boolean>;
    OverrideBoundingBox?: member<boolean>;
    OverridenBoundingBox?: member<any>;
    Seed?: member<number>;
    Points?: member<number>;
    Topology?: member<any>;
    Shading?: member<any>;
    Ends?: member<any>;
    DualSided?: member<boolean>;
    Point0?: member<[number, number, number]>;
    Point1?: member<[number, number, number]>;
    StrikeLevels?: member<any>;
}
export declare function LightningMesh(props: LightningMeshInput): any;
//# sourceMappingURL=LightningMesh.d.ts.map