import { member } from "../../../core";
export interface UVTextureInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    HighPriorityIntegration?: member<boolean>;
    FilterMode?: member<any>;
    AnisotropicLevel?: member<number>;
    WrapModeU?: member<any>;
    WrapModeV?: member<any>;
    MipmapBias?: member<number>;
    Size?: member<[number, number]>;
    Mipmaps?: member<boolean>;
    Format?: member<any>;
}
export declare function UVTexture(props: UVTextureInput): any;
//# sourceMappingURL=UVTexture.d.ts.map