import { member } from "../../core";
export interface StaticTexture2DInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    URL?: member<any>;
    FilterMode?: member<any>;
    AnisotropicLevel?: member<number>;
    Uncompressed?: member<boolean>;
    DirectLoad?: member<boolean>;
    ForceExactVariant?: member<boolean>;
    PreferredFormat?: member<any>;
    MipMapBias?: member<number>;
    IsNormalMap?: member<boolean>;
    WrapModeU?: member<any>;
    WrapModeV?: member<any>;
    PowerOfTwoAlignThreshold?: member<number>;
    CrunchCompressed?: member<boolean>;
    MaxSize?: member<any>;
    MipMaps?: member<boolean>;
    MipMapFilter?: member<any>;
    Readable?: member<boolean>;
}
export declare function StaticTexture2D(props: StaticTexture2DInput): any;
//# sourceMappingURL=StaticTexture2D.d.ts.map