import { member } from "../../../core";
export interface CharacterForceFieldInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    TriggersOnly?: member<boolean>;
    Force?: member<[number, number, number]>;
    ForceMode?: member<any>;
    ForceSpace?: member<any>;
    RadialForceRadius?: member<number>;
    ForceSlotSpace?: member<any>;
    MinActivationVelocity?: member<number>;
    MaxForceVelocity?: member<number>;
    HoldJumpMaxForceVelocity?: member<number>;
    PreseveDirectionAcrossPlane?: member<boolean>;
    IgnoreParentUser?: member<boolean>;
    NoJumpMultiplier?: member<number>;
    HoldJumpMultiplier?: member<number>;
    MaxCharacterVelocity?: member<number>;
    MinCharacterVelocity?: member<number>;
    CharacterVelocityDampeningSpeed?: member<number>;
}
export declare function CharacterForceField(props: CharacterForceFieldInput): any;
//# sourceMappingURL=CharacterForceField.d.ts.map