import { member } from "../../../core";
export interface TeleportLocomotionInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    Icon?: member<any>;
    Color?: member<[number, number, number, number]>;
    _currentController?: member<any>;
    _lastDefaultIcon?: member<any>;
    _lastDefaultColor?: member<any>;
    Turn?: member<any>;
    BackstepDistance?: member<number>;
    ActivationTime?: member<number>;
    HeightInputMax?: member<number>;
    HeightInputMin?: member<number>;
    InitialForceMin?: member<number>;
    InitialForceMax?: member<number>;
    RangeExp?: member<number>;
    StepUnit?: member<number>;
    Drag?: member<number>;
    MaxSmallObjectSize?: member<number>;
    WallDistance?: member<number>;
    _pathMesh?: member<any>;
    _pathMaterial?: member<any>;
    _pathRenderer?: member<any>;
    _pathVisual?: member<any>;
    _targetPointVisual?: member<any>;
    _characterController?: member<any>;
    _teleporter?: member<any>;
}
export declare function TeleportLocomotion(props: TeleportLocomotionInput): any;
//# sourceMappingURL=TeleportLocomotion.d.ts.map